TATTOOS AND TATTOOISTS
Thanks to David Danby for this new career.
Throughout the Old World, paintings and symbols are used in every walk of life. This also extends to painting the flesh of people within the Empire. Tattoos have been around for hundreds of years, whether permanent or just for battle, they individualise the person from the rest of society.
![Tattooed Old Wolders](/images/article-images/tattoos.jpg)
Throughout the Old World, paintings and symbols are used in every walk of life. This also extends to painting the flesh of people within the Empire. Tattoos have been around for hundreds of years, whether permanent or just for battle, they individualise the person from the rest of society.
A Tattooist is an artist, able to perform
skilful designs and pictures that usually have only meaning to the
individual. To be able to visualise thought, expression and put
ink to flesh is a talent indeed. Unfortunately the occupation is
one associated with low lives and scum but all levels of society call
upon a Tattooist services. This makes a Tattooist a hive of
information!
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It would be very difficult for a tattooist to
tattoo himself. This is why the services of a fellow artist are
required when asking for tattoo. There is a sort of code when a
Tattooist is drawing upon a fellow person of the trade. They do
not purposely mess up tattoos as this would put them out of favour
with their colleagues. Tattooists need to show their 'skills'
and creative flair.
Tattooist Advance
Scheme
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WS
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BS
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S
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T
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Ag
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Int
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WP
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Fel
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+10
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-
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+10
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+5
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+10
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-
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-
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+10
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A
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W
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SB
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TB
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M
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Mag
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IP
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FP
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-
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+1
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-
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-
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-
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-
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-
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-
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Skills: Drive, Evaluate,
Haggle, Intimidate, Gossip, Heal, Read/Write, Trade (Tattooist)*.
Talents: Artistic, Street
Fighting, Street Wise, Menacing, Ambidextrous, Dealmaker.
Trappings: Box and inks (4
random colours), trade tools (cutting instruments, bandages etc), hand
cart, 30% chance of donkey, cleaning and cleansing equipment for
instruments, foot stool and 2 seats, 2d10 tattoos (minimum of 6).
*New Skill: Trade (Tattooist).
Skill Type: Advanced.
Characteristic: Agility.
Description: Use this skill allows the character to practice the art of Tattoos.
Skill Type: Advanced.
Characteristic: Agility.
Description: Use this skill allows the character to practice the art of Tattoos.
Career Entries: Barber Surgeon,
Envoy, Marine, Rogue, Scribe, Thug, Tradesman.
Career Exits: Artisan,
Charlatan, Fence, Innkeeper, Interrogator, Racketeer.
Cost of Services
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Type of Tattoo
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Description/Example
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Cost
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Simple Tattoo:
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2 - 13 words or easy single line
symbols.
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5p
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13 or more words.
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6p
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Medium Tattoo:
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Small simple drawings or symbols (1"
to 2.5") area.
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10p
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2.5" to 7" area.
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14p
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7" area or bigger.
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16p
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Hard Tattoo:
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Hard layered drawings or symbols (1?
to 2.5?) area.
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15p
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2.5" to 7" area.
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17p
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7" area or bigger.
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20p
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Complex Tattoo:
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Detailed layered drawings or symbols
(1? to 2.5?) area.
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17p
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2.5" to 7" area.
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22p
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7" area or bigger.
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26p
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Colour(s), (not black):
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Add an extra 5p to 4s depending on the
colour(s) and availability.
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Use the above price as a guide, allow
for the reputation of the tattooist. It is possible
that people may haggle over prices and use items to trade
for services.
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