Date: Mon, 26 Jun 1995 06:58:35 -0500 (CDT)
From: Neil W Young <nyoung@krypton.mankato.msus.edu>
To: wfrp@gojira.monsta.com
Subject: WFRP: Ogres
I read the post on rolling Ogre PCs, and thought it was a nice place to start, but would like to suggest a differant characteristic roll-up scheme. (I would reference the original post, but I accidentally deleted it.)
M | Ws | Bs | S | T | W | I | D3+4 | 2D10+20 | 2D10+10 | D3+3 | D3+4 | D3+15 | 2D10+20 | A | Dex | Ld | Int | Cl | Wp | Fel | 1 | 2D10+10 | 2D10+10 | D6+13 | 2D10+10 | 2D10+20 | 2D10 |
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For increasing characteristics, I would say, the first eight scores are increased at normal experince cost, while the last six scores cost 3 times the normal value to improve, other than int, which improves at a rate of 1 per 100 exp pts spent.