From: kcassidy@expert.cc.purdue.edu (Kevin Cassidy)
Subject: Inventor Revisions
Throughout time man has used the minds and skills of those who dreamed of easier lives for their fellow man. These great men have invented many things to reduce the hardships of this cruel world. These careers open that avenue to the academics of the Empire.
M | WS | BS | S | T | W | I | A | Dex | Ld | Int | Cl | WP | Fel | +2 | +10 | +10 | +10 | +10 |
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Skills | Trappings |
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Entrances: Basic Career Roll, Artisan's Apprentice, Engineer, Student
Exits: Inventor, Artisan's Apprentice, Engineer, Student, Scribe
M | WS | BS | S | T | W | I | A | Dex | Ld | Int | Cl | WP | Fel | +1 | +4 | +20 | +20 | +30 | +10 | +10 |
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Skills | Trappings |
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Entrances: Inventor's Apprentice
Exits: Scholar, Any Basic Academic Career
Statistic Advances
W +2,+4 - In order to survive explosions(failures)
Dex +10,+20 - Nimble fingers helps you keep them all
Int +10,+30 - Increased thinking ability for greater inventions
Wp & Cl +10 - Ability to handle after effects of explosions
Skills
Blueprinting - Roughly same skill as Cartography(a blueprint is a map of
a machine)
Chemistry - In order to produce needed chemicals
Engineer - Minor understanding of mechanical principles
Evaluate - Ability to determine complexity of machines & mechinisms
History - Known for time of science and inventions
Metallurgy - Determine best metal for certain situations
Read/Write - Obvious
SL Classical - Read old blueprints & notes of previous inventors
SuperNumerate - For quick computations in developing mechanisms
Flee! - In order to run from explosions
Complex Machines - Ability to construct, modify, use, & repair more complex
machines. GM descretion for +/- to Int test for success. +10 to pick locks
due to knowledge of inner workings.