From: Morten Krog 
Subject: WFRP: Artisan Careers

 Here's a project that's been dormant for a long time.
 Thought you might be interested.
 (any comments graciously accepted :) 

 Morten

-- 
 Morten Krog                
 Mail : mortenk@ifi.uio.no  
 http://www.ifi.uio.no/~mortenk/index.html
 Department of Informatics, University of Oslo, Norway.

These new careers can be used to create a more elaborate background in the Warhammer world, it is up to you, the GM, whether you want the PC entering these careers (keep in mind that it is often _very_ difficult to enter an artisan career, because the local guild usually sets a limit to how many practioners of a craft there can be in the area).

New Careers - Artisan

Reason: The list of Artisan careers in the WFRP rule book is "incomplete" the text says. I have therefore attempted to make a more complete list of Artisan careers.

Description: Same as in the rule book.

MWSBSSTWIADEXLDINTCLWPFEL
+1+1+2+20 +20+10+10+10+10

SkillsTrappings
  • Drive Cart
  • Magickal Sense
  • Scroll Lore
  • Secret Language-Guilder
  • Secret Signs-Artisan
  • Tools-according to trade
  • 5d6 Gold Crowns

Trade Skills: See below.
Career Entry: Artisans Apprentice.
Career Exits: See below.

Many of these careers are only found in larger cities, there simply isn't a large enough market for these in smaller towns and villages to support a craftsman of notable skill.
There are craftsmen who travel regularly from town to town providing these services, also pedlars bring crafted goods out to even the remotest outpost. In some towns some crafts will be performed together; e.g. Bowyer/Fletcher, Architect/Carpenter/Builder, Baker/Miller, etc.
In the larger cities there are often a large demand for one particular item, this leads to specialisation, causing careers to split (An example of this is Carpenter/Cartwright).

A (*) marks a new artisan career, or a new skill.
D100Artisan CareerTrade SkillsCareer Exits
01-02* Architect Cartography
Carpentry
Cartographer
Carpenter
02-03 Armourer Metallurgy
Smithing
Soldier
03-04* Astrologer/
* Astronomer
Astronomy
Astronomy
-
05-07* Baker Cook -
08-11 Blacksmith Smithing -
11-12* Bowyer Spec Wpn-Longbow Targeteer
13-14 Brewer Brewing -
15-16* Broommaker - -
17-18 Builder Carpentry Engineer (Dwarfs only)
19-20* Butcher - -
21-22 Calligrapher *Art-Calligraphy Explorer, Forger
23-25* Candlemaker - -
26-27 Carpenter Carpentry *Architect
28-29* Cartographer Cartography -
30-31 Cartwright Carpentry -
32-33 Chandler - -
34-36* Charcoalmaker - -
37-38 Cobbler Tailor -
39-40 Cooper Carpentry -
41-42 Engraver *Art-Engraving Counterfeiter,Forger
43-44* Fletcher Marksmanship
Spec Wpn-Longbow
Targeteer
45-46* Founder Metallurgy
*Founding
-
47-48* Furnituremaker Carpentry -
49-50* Furrier - -
51-52* Glassmaker/blower *Art-Engraving
Chemistry
-
53-54 Jeweller Gem Cutting Merchant
55-56* Leatherworker - -
57-58* Locksmith Metallurgy
Pick Lock
Smithing
-
59-60* Miller - -
61-62* Painter *Art-Painting -
63-64* Pawnbroker Evaluate
Haggle
-
65-66 Potter *Art-Pottery
Chemistry
-
67-68 Printer Read/Write Demagogue
69-71* Ropemaker - -
72-73* Sailmaker Tailor -
74-75* Sculptor *Art-Sculpting -
76-77* Soapmaker Identify Plant -
78-79 Shipwright Carpentry
Boat Building
-
80-81 Stonemason Stone Working Engineer (Dwarfs Only)
82-83 Tailor Tailor -
84-85 Tanner Chemistry -
86-87* Taxidermist Taxidermy -
88-89* Thatcher *Thatching -
90-92* Undertaker - -
93-94* Weaver *Weaving -
95-96* Winemaker Consume Alcohol
Identify Plant
-
97-98* Wheelwright Carpentry
Smithing
-
99-00* Woodcarver *Art-Carving -

New skills: