Witch Hunter Orders
There are those individuals that unique enough in the world to seek out chaos in all of its forms. These persons are not fooled by the mask worn by those who obey the whim of dark gods. These persons are the witch hunters. Below are orders for witch hunters to join. Remember justice needs to be swift and merciless to all those who serve dark gods !!!

Jurists (Solkan)

Jurists are the cult of Solkan's clandestine agents devoted to the task of hunting down and destroying Chaos, its minions, and allies (including Daemonologists and, at times, Necromancers) throughout the Old World.

For career advance scheme, career exits, and trappings see the Witch Hunter Advance Career, WFRP, page 106. Additionally, Jurists may also have the following skills: Magical Awareness, Magical Sense, Sense Magical Alarm, Shadowing, Torture.

Order of the Brooding Ravens (Morr)

The Order of the Brooding Ravens are the cult of Morr's clandestine agents devoted to the task of hunting down and destroying Necromancers and nests of Undead throughout the Old World.

For career advance scheme, career exits, and trappings see the Witch Hunter Advance Career, WFRP, page 106. Additionally, the Brooding Ravens may also have the following skills : Cure Disease, Heal Wounds, Identify Undead, Immunity to Disease, Night Vision, Resistance to Illusion Magick (see below)

Resistance to Illusion Magick:

This skill enables Clerics and Witch Hunters of Morr to add a +10% modifier to all magic tests against Illusion Magick only.

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